Battlefield 2042 Season 5 Adds New Map, Patch Notes Revealed
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Battlefield 2042 Season 5 Adds New Map, Patch Notes Revealed

Jan 07, 2024

Battlefield 2042 has launched Season 5: New Dawn today. It adds a ton of new content to the game, but the most important is likely the new map. Reclaimed takes players to an abandoned industrial facility, which should make the perfect staging grounds for the brutal battles players will be getting up to all season. It includes a derailed train, a hidden bunker, and even a military warehouse, giving players a diverse landmass to fight through. Of course, it's not just the new map, the season also comes with several new weapons and gadgets.

The new weapons for Season 5 include the BFP .50 hand cannon, the GEW-46 assault rifle, and the XCE Bar bolt action rifle. All three will fit different needs in your loadout, as will the new gadgets. Players will have access to a Spring Grendae (think Bouncing Better), Anti-Tank Grenades, Mini Grenades, and the RPG-7V2 rocket launcher.

In addition to all this, there's a new battle pass with free and paid options, as well as a host of new quality-of-life features. Plus, the team at Dice has taken some time and made some improvements to two specialists: Dozer and Irish. If you were previously a fan of either character, expect them to feel even better once you download the update.

You can find the full patch notes for the Season 5 update in Battlefield 2042 below.

Changelog

General Fixes and Options

Audio

AI & Soldier Improvements

Battlefield Portal

Specialists & Gadgets

Dev Comment: This change has been made so that each grenade will now have a set detonation timer, increasing the readability as opposed to a chain reaction style of play. Players will still be able to shoot a grenade with bullets.

Concussion Grenade

All Recon Specialists will now be able to use the Concussion Grenade.

We have also made substantial changes to how the Concussion Grenade works in a couple of areas, based on distance to the player and in comparing the direction of the player upon grenade detonation.

The effects of the Concussion Grenade are defined by Near, Far and Frontal scenarios. When it detonates within close range it will heighten the duration and intensity at the point of detonation. Beyond that near range, it will lead to a lessened duration and intensity. This effect is also decided and impacted by if the detonation takes place in front of the player.

Prox Sensors

Through telemetry and community sentiment, since moving the Prox Sensor out of the throwable slot and into the Gadget Selection field we have seen this gadget decline in relevance compared to the TUGs and other viable gadgets. We have made some adjustments to allow for the Prox Sensor to be an equally viable choice as part of your loadout.

Angel

Blasco

Dev Comment: We have made this change to help players in locating Blasco's X6 Infiltration Device, allowing for a better understanding of where to find the device that is blocking their spots.

Casper

Dozer

Falck

Irish

Sundance

Dev Comment: Sundance's Anti-Armor Grenade had poor readability which would result in vehicle players being unable to detect between an incoming missile or an Anti-Armor Grenade. Which resulted in being unable to react suitably with countermeasures. Going forward, the only time you will see "Incoming Missile" alerts is when it is actually an incoming missile.

Zain

Progression

Hazard Zone

Vehicles

M5C Bolte

CAV-Brawler

EBAA Wildcat

EBLC-RAM

Jets

Tanks

Vehicle Loadouts

LATV4 Recon

LCAA Hovercraft

MAV:

M1A5, T28 and EBLC-RAM:

Weapons

Related:

Changelog General Fixes and Options Audio AI & Soldier Improvements Battlefield Portal Specialists & Gadgets Progression Hazard Zone Vehicles Vehicle Loadouts Weapons